The expanses of WolfWings' land
scratched on the wall for all to see


December 17th, 2001
December 17th, 2001
December 17th, 2001
December 17th, 2001
December 17th, 2001

[User Picture]Okay, as has been pointed out by a couple friends, yesterday I made about as much sense as a rambling streetcorner preacher. I tend to drop out-of-context chunks of text up when I'm emotionally High, be it happy, sad, angry, or lonely. Or most any other emotion, for that matter.

Long story short, everyone else in my house, and I do mean everyone decided to play AD&D. I haven't played it in nearly 15 years, and I'm only in my 20's, so you do the math. I rolled up a character, a nice, smart druid, something somewhat mundane and polite and friendly. Another friend of the group rolled up a rambling drunkard of a character, one that can claim he's doing whatever the hell he wants to since he's drunk all the time, a classic stereotype for folks that you just know probably aren't going to work well in a large group... All the gaming I've done has been 'okay, what do you do?' one step at a time around the table, and everyone holds up their hands if they have something they want to do, GM sorts out order of operations. This... wasn't. It seems every time I tried to do something useful, I'd be patiently waiting my turn after telling the first thing I wanted to do, and then the drunkard would specifically do something that specifically messed up the second, and obvious step I'd want to do. Like when we find the mummy's tomb, I pull out two bottle of oil and four torches, set the torches on the ground and light them where I can grab them easilly, and have the fighter push the lid off. When I get a 20 on the to-hit for throwing the oil, the drunkard sees the mummy sit up, and he specifically said he was behind the party, and that he thrusts his torch at the mummy. He'd said a few moments before he was directly behind the party, which in this case meant he was directly behind me. When this was pointed out to him, he just kept saying, "I already said what I do, I can't take it back."

GM rolled to-hit against me, since I was the only thing he could hit.

Needless to say, we lost all the healing potions (I had them all on me.) and nearly didn't get the mummy, because he refused to do a simple retcon when he made a mistake, and let the game go on. The entire game degenerated into a brief shouting match around the room, and I walked off and typed up the previous entries. There were other times he'd done stuff to mess up my character's actions, but that was the final straw and also the most prominent and most obvious time it was specifically messing up what I did.0 commentsLeave a comment
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